gaming

March 1, 2011

The pedagogy of gaming

The growing suspicion that video games are culturally and artistically relevant is attracting attention from an unlikely source—the academic world.


The business of gaming

If you still think video games are for teens in the rec room, it might be time for a closer look at what’s become the biggest entertainment phenomenon since television.


The science of gaming

UW faculty, students and alumni are using computer-game technology to solve some of humankind's most vexing problems.